You’ve to make your island attractive which will attract the tourist which, in turn, will make your city money. While taking care of the demands of your citizens and building infrastructure, you can’t forget about making your island beautiful. However, in the end, you’ll be earning a good sum of money for the island. The quests won’t usually be really hard and undoable but sometimes might require some grinding from you. You can also ask for a quest if you don’t get one.Ĭlick the middle button below your mini-map, select a player, click the “Actions” button on the left then “Ask for Quest”. Moreover, whenever you upgrade a lower level building, for example, a Farmer’s House, to a higher level building, make sure to make another building for the farmer, otherwise, they’ll become homeless and unhappy before leaving.Īnother way to earn money is to complete the quests the game’s set out for you and on completing the quests, you’ll be earning money as a reward. You’ll need some upgraded building once you’ve got a higher level of the population but do that slowly since it’ll require money and you need money for so many different things than just upgrading the buildings. Upgrade the citizen as soon as you can and shift him to a higher level of the population so you earn more tax from him. Your tax will be just as high as the level of population is and for the citizen should be of a higher level. Your Old World has five levels of population and your New World has two levels of the population. The game’s set out two different worlds for you and in those worlds are different levels of populations. The main source that’ll make money for you are the taxpayers. And since you’ve to spend the money in equal speed that you earn it in, you need to have more than one source of income so you don’t get short on money and fail to fulfill the demand of your citizens. Fulfilling traction will lead to increase in cash and improvements in relations with this faction.In Anno 1800, you’ll require money for different tasks like *colonizing more islands* or to build houses for your citizens. Sometimes, other participants on the map will assign us tasks such as: tracking, destroying the target or providing certain items. Just move some basic materials from the main base, and we can create a new colony pretty quickly. The new Islands offer new raw materials and space that we can use to build homes. It is very profitable to sell, for example, guns, which can be quickly produced and sold with great profit to other players on the map. If any items or assets are not used - sell them and get extra money. Check the status of your products on the docks. So let's recruit richer residents to our island. The larger the residential hut, the richer the inhabitants live in it and pay us more taxes. Therefore, it is necessary to maintain moderation, as excessive population growth can destroy our production tree. Of course, with a large number of residents, their consumption is also growing, and we need to build more buildings that produce different goods. The more inhabitants, the more income for us. This is a good way to quickly get cash injections. You can sell the constructed ship at Archibald's when you get to his Bay. Ships are quite cheap to assemble and the only drawback is the fairly long construction time. It's a pretty profitable business, from a certain point in the game.
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